Don’t be nervous

Reading an interesting article about comedy in games at GDC I found something rather interesting and wanted to share it with you:

Tim: When we started on Monkey Island, I don’t know about Dave [Grossman], but I thought we were writing the temporary dialogue for that game. Cause we were really new, and there was a big company there with Lucasarts and George Lucas and everyone. So I was sure they’d have professionals come and write the dialogue. So we were just kind of goofing around and writing really silly dialogue. And it took the pressure off us cause we didn’t sit there and wonder, “Is this good enough?” We were just making each other laugh in the office. And then, as it went on, Ron said, “No, no, no. This is the dialogue for the game.” And I was like, “Oh, god.”

And we never wrote anything funny after that.

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